Agile works brilliantly in small, autonomous teams. Scaling it to large enterprise organisations requires a different set of disciplines.

Agile methodologies were designed for small, co-located, autonomous teams. Most of my project work happens in considerably more complex environments: large enterprises with multiple stakeholder groups, regulatory constraints, legacy systems, and cross-functional teams that include people who don't report to each other.
The ESB RTV Platform — developed within a large, complex energy utility with significant regulatory oversight — was one of the most instructive experiences I've had in Agile delivery at enterprise scale.
In my experience, 'Agile' in a large organisation means: short, focused delivery cycles with clear acceptance criteria; regular stakeholder checkpoints that surface misalignment before it becomes expensive; and a process for incorporating new information and changing requirements without derailing the overall delivery.
It does not mean: no planning, no documentation, or 'we'll figure it out as we go.' The organisations that use Agile as cover for insufficient planning produce the worst of both worlds — the overhead of a process without the discipline that makes it work.
On the Workvivo project — particularly through the post-Zoom acquisition period — one of the most challenging delivery aspects was aligning design, engineering, product, and commercial teams that now sat within a significantly larger organisational structure.
The approach that worked was a clear, shared product roadmap that everyone could see — a document that translated the high-level product vision into specific, sequenced delivery commitments. This didn't eliminate disagreement about priorities, but it gave every team a shared reference point for those conversations.
One of the most persistent pressures in enterprise Agile is to start development as quickly as possible. The logic is understandable — development teams are expensive and stakeholders want to see progress. The consequence is often a first sprint that produces technically correct but wrong things, because the research and design phase was compressed or skipped.
On every project I've led, the investment in a proper discovery and design phase — even in a constrained timeline — has paid back significantly in reduced rework downstream.


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